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During a time when my world doesn't make sense, I was looking forward to a great story in a lovely little world that does. This game is not it. I loved Thousand Year Door, liked Super Paper Mario Wii, Color Splash was different but pleasant, but this game...I am so disappointed. It's like they threw everything at it and nothing all at once. It's just so unsatisfying and pointless that it makes you question why you even wasted the time. And the new fight format!?...take that same feeling when you had to do those timed multiplication worksheets in grade school and that's what you have. I have only played through the first ribbon color section, and I wanted to like it so very much, but I just don't know if I can bring myself to trudge through more.
Let's get right down to it. Yes, the game kind of looks okay and is silly and sort of seems like it should be fun, but it's just not fun once combat begins. It has its moments, but I can't fully recommend it.
The combat is repetitive, stressful due to a timer, and is more punishing than rewarding. You get no benefit from fighting anything; quite the opposite, in fact, because your weapons break within a few hits. Yes, you get money, but money also respawns in the game world, and you get more than you need from doing virtually anything else. So any time you end up in combat it's just a waste of your time, unless you enjoy solving the same puzzle thousands of times in a row. Even then, the pace of things is really slow and having to reline up enemies before literally every turn gets so tiresome. Failing to properly line up enemies can extend battles significantly longer. It will take more than twice as long to complete a round of battle if you don't get the optimal line up due to how damage stacks up.
The boss battles are somewhat better, but they all have a unique gotcha mechanic where you either do it 100% as the developers want you to, or you fail and get lectured and patronized by laborious slow text boxes.
You can't skip text and explanations in this game, though I suppose it's not like you'd ever play it a second time since you can't have more than one save file per profile. But let's say you reloaded a save file because you died or something. Can you skip the text leading up to the boss? Nope. Got to read it every single time. I have found that it lets you skip some cutscenes though, at least.
The graphics and presentation and writing and music are okay, but it's 2020. There are other Paper Mario games, and more Nintendo games of similar quality than you can ever get around to playing. There are way more games in general than you can get around to playing. What is really setting this game apart from the thousands of other games if the gameplay is stale?
The game has some challenging Zelda-like puzzles and the orbs of Power, Wisdom, and Courage. Wonder where I heard that from? The story is cute but I really hate the ring system. Fortunately I can waste coins so toads can draw a path. But towards the end there is a match that’s completely optional, but for someone that likes going 100%, it’s not possible to redo that portion unless you replay the game. Which is unfair because in order to get to that point you need to do a game show style mini game which are really stupid and they don’t give you much time. Fortunately I use screenshots and videos to resee it. If Nintendo doesn’t upgrade the game and fixes this (at very least add time, especially for a maths puzzle and trying to move rings around!) or add Toads (or shy guys that take money to help) then this game may sit unfinished. Just like 1000 year door.
Whomever had the idea for the ring battle system should be fired as well the manager that approved it. It’s really a dumb concept and adds nothing to the game.
As someone completely new to the Paper Mario series I didn't really know exactly what to expect from this game outside of being told it was an RPG. I came away being mostly bored by it.
The game spends an inordinate amount of time holding your hand and pointing out obvious things. It continues instructing you long after you've learned things for yourself. I found myself rapidly becoming angry at Olivia and wishing she'd just shut up already and leave me alone. The non-battle portions of the game aren't terribly engaging and seem to consist mostly of moving Mario along paths from one side of the screen to the other. Much of the game feels like simply auto-piloting a character around the screen, except you're the auto-pilot. It's like watching an ok movie while being personally responsible for physically moving the actors around your TV screen - you start to wonder why you're even being made to do anything.
The battles themselves are just strange. The ring sliding concept seems to have nothing to do with the rest of the game. What, exactly, is the point of spinning rings around? Maybe it's my lack of experience with RPG games, but the entire concept seemed completely and utterly pointless, boring, and repetitive. I quickly found myself actively avoiding battles whenever possible simply so I didn't have to sit through the painfully boring, nonsensical, and often pointless battle scenarios. Seriously though, how does bumping into a single random Goomba magically transport me to an arena where I'm forced to now battle even more Goombas on a gimmicky circular platform where none of the participants are physically able to avoid attacks?? And what does it all have to do with origami???
I ended up playing the game for a few days before promptly forgetting it existed. The only reason I'm even writing this review is because Amazon asked me to - I haven't thought about the game in weeks. Nothing about it ever captured my attention and what little of the game I did play was mostly out of a desire to justify the purchase. I can honestly say that I have experienced no desire to ever play the game again and will be selling it in an attempt to recover at least some of what I now know is a completely ridiculous purchase price. I cannot say as I would ever give any future Paper Mario games a chance after sitting through this head scratcher.
Long story short: save your money, this one is a real snoozer.
I've been playing for around 10 hours and I just don't enjoy the game. Everything is cute and nice and great, except for the battle system. The puzzle-based battle system is not interesting. It's too simple for me to want to think too much, but it's not simple enough that I can get through it by not thinking at all. It's kind of like being asked to do a very quick super-easy Sudoku puzzle for every battle. I want to play the game, not do inane puzzles. Give me harder, interesting puzzles or give me a real RPG battle system. Very disappointed that I wasted 60 bucks on this.
haven't played the series since game cube, assumed this would be a vamped up version of that awesome title, it is not. The combat system is horrible, tedious, and basically for zero reward. no rpg elements at all, mario doesn't get paper powers an NPC does. I'm almost half way and don't want to even play anymore its so boring. The only fun part is searching for toads. save your money, wait for this one to hit the bargain bin. unless you REALLLY like polar spatial rotational puzzles with linear translations
There isn't much game play to this. You have to do exactly what the game tells you to do, so it's more like an interactive cartoon than a video game. It wouldn't be so bad if it wasn't so incredibly slow.
**update** I was bored one afternoon so I sloughed through the hour long intro phase and got to some free will game play. The game is definitely for younger players, but it has gotten more fun. A lot of the jokes are laugh out loud funny. I am now enjoying playing this more.
I'm pretty late to give this review, but in the midst of this pandemic, we doin' it now. This is the first Paper Mario game I've owned and it's superb! My eyes frequently hurt from how vibrant and crisp this game is, I'm constantly wowed at all the detail they put in and the story is humorous and lengthy. When I received my package in the mail, it was nearly bent in half! I figured Amazon would do me one of their famous exchange/return runarounds so I let it slide and hoped I could just buy a super cheap OTHER game to use it's nice case instead. Eh.