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Kotodama is a visual novel combined with a match-3 game. You are a high school student with secret powers that enable you to compel people to tell the truth, and are advised by your cute little familiar Mon. You really just want to have a normal school life, but you find yourself getting wrapped up in a club's plan to investigate "the seven mysteries" of their school and will quickly find out there's more to that, and the school than meets the eye.
The story starts out very basic, but to its credit has a very entertaining twist an hour or two in. The graphics are very nice on the switch, and look crisp even in handheld. The writing is good, as is the art and character design. You can use joycons and/or touch screen controls.
Unfortunately there are a lot of flaws.
One flaw is bugs. This game is the first one I've played on the Switch to have them. I've encountered the joycons wigging out and unable to pass between menu items and even a crash to reboot and a garbled Kotodama opening video. Considering this is a visual novel, it's abaffling they even exist.
The second is the match three game. You essentially match three to skip the characters in the game down to their undies. While there is a male character too, and the justification is clever, it's definitely gratuitous. You also do these games multiple times in a chapter, and they wear on you quickly. Honestly I felt after a bit I wouldn't mind if they were removed completely, and as you near completion, you get an item that drastically reduces difficulty in them.
Another part is the game's story flow. While the concept is clever, you can be forced to repeat longer sections of the game over if you fail to choose a specified option or path, or in one case fail to open the game's "twitter" parody. If you lose the match three game you also are kicked back to the save screen. The first time you do the path, it's actually quite novel. I'm avoiding spoilers here. However trying to get the true end is a bit more annoying than you think. You will look for a walkthrough at some points.
Kotodama isn't a bad game per se, but it's not a great visual novel. Our World is Ended is much better on that front, while Death Mark also has its flaws but is much more ambitious and novel. Kotodama is kind of just there, and has odd choices that bring it down quite a bit. Worth picking up as a budget purchase if you are a VN fan, but only that.