Para calcular a classificação geral de estrelas e a análise percentual por estrela, não usamos uma média simples. Em vez disso, nosso sistema considera coisas como se uma avaliação é recente e se o avaliador comprou o item na Amazon. Ele também analisa avaliações para verificar a confiabilidade.
Empieza muy bien el juego hasta que te das cuenta que no hay viaje rápido, y tu barra de energía (que se gasta al correr) se vacía en cuanto corres un poco y asi tardas demasiado en ir de un lugar a otro y este juego requiere mucho viajar de una locación a otra repetitiva mente lo cual lo hace muy tedioso, lo deje a la mitad por lo mismo tal vez luego lo continué, pero no de momento. -
Llego en excelentes condiciones y el disco impecable, pero le doy tres estrellas por qué el juego no trae subtítulos en español y eso me dificulta un poco disfrutar del juego. Y ese detalle no venía en la reseña del juego.
I read several reviews, looked online at various game sites, etc. I am a self-employed web-developer so I spend a LOT of time working and my game time is limited so I wanted to research a game that I could really get in to and play for a while rather than just buying to try it out and getting bored.
All the research said this was an awesome game and if I enjoyed certain other titles (Elder Scrolls series, Diablo series, etc) that I would likely enjoy this too. Because many of the reviews mentioned the same games that I loved, I probably had my hopes to high and was a little let down.
I only put in about 40 hours but even at that it comes out to 50 cents an hour of time/money so definitely can;t complain. As soon as something else caught my attention, I had no problem putting the game down. The game play, in and of itself, was not bad. I found the loot grabbing system a bit wonky and hard to see (even after adjusting contrast, etc). The battle system was not complex and easy to grasp but I felt there could have been more to it. Where I felt this game really failed was the upgrade system. Upgrading weapons and armor was not intuitive and took a bit to figure out.
One thing I did enjoy was having the ability to let others use your toon (character) to fight in their game and when you updated (slept at inn, etc) your character would come back with new knowledge. The honor system of giving used toons stuff to bring back with them fails as no one ever sends stuff back. Luckily, the experience and quest knowledge they brought back was typically useful.
All i all, a good game for under $20, but don't be surprised if something else new and shiny catches your eye and you forget all about it.
A clunky but ambitious action RPG that borrows elements from Elder Scrolls, Dark Souls, and Shadow of the Colossus, but doesn't live up to any of them. The game is bogged down by a lifeless, repetitive open world that does not reward exploration, and some generally obtuse mechanics (a terrible crafting system and suspect NPC interactions immediately come to mind) that bring the whole experience down a bit. Still, the Pawn system is novel, and most everything else is at least serviceable. Dragon's Dogma is a slightly above average game that could have been a real classic, and hopefully its potential sequel will deliver on the promises made by this initial outing.