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I mistakenly bought this instead of the much higher standard Assetto Corsa Competizione. This game is very limited with car setups and controller adjustments. These options are essential being that both games are simulation format rather than arcade which are more casual player friendly. Steering/pedal controller is a must to play unless you are extremely good with D-pad controllers. For about the same price, get the Competizione version if you're die hard into racing games.
First off, this is a Driving SIMULATOR. There is no custom paints, No buying/selling cars, No NOS. This Game is 4 True Racing enthusiast. So Please Ignore any reviews complaining about the lack of those things. Those are stupid ppl who expect every console racer to play and drive like Need 4 Speed. This Game is ment to be played on a wheel n pedal set up. I would not buy this if your a controler user unless your rly good with one and just love motor sport. What assetto gets right is the driving itself, its the most realistic Driving you will get on console. The Force feedback feels great with little adjusting. And each car feels different and unique, as they should. The Online Racing here is very intense with a decent community that for the most drive clean and are respectful. Unfortunately thats where it ends, the lack of content here slaps you in the face as soon as u start it up. Theres 90 cars that are not DLC, but alot of those are just multiple variants on the same car, its missing tons of tracks, and the career mode is literary Heres a Car, heres a track, go drive and shut up. No Raceday Feel, no pace car or Lap, No Pit stops (in career mode only custom events and online can have pits) No Calendar, No Driver Name, No Sponsor or team contracts, No Spotter voice, No Night Racing or Weather effects. The career reminds me of DriveClub. Its a Very Bare Bones Sim. The A.I is very inconsistent, you could choose easy one race and smoke them, then the next they are super fast and aggressive, and its the same 4 the higher difficultys. Also they will almost never pass you unless u just make a huge mistake, but if u are behind them they are very aggressive, but there is a patch coming 4 this that is already live on pc. In Conclusion i would buy this if your looking 2 Race online with the best driving physics currently on PS4 and the online community is pretty healthy. If you want a single player more raceday feel with a more realistic career, but dnt mind **slightly** worse physics then u should get Project Cars. Project Cars also has better visuals IMO, and all those things like night racing and weather. If u are a Console sim Racer Then you should just have both. OR wait 4 Project Cars 2 and GT sport.
I'm a huge fan of the Forza Motorsport series. But while many people don't consider it a true sim ( I don't really either) I wanted to try a true one. Many people recommended this game. And honestly I'm a bit underwhelmed. It's a great sim for honing your Sim driving skills, but not much else. The game isn't going to help you hone your skills either. A good example is Braking line. After a few practice laps I like to shut this off anyway, but it's supposed to be a tool to help you learn the track. Other racing titles adjust your braking line to your speed and your vehicles ability to brake. This game just has random red spots regardless of your speed or what you drive. So it's useless. The opponent AI if you're playing solo is very strange. Sometimes when you pass them it seems like they give up. While other times they go full rammer. AI difficulty scales strangely also. There seems to be a huge swing between everything from Very Easy to Hard ( as I feel it should be) but Hard to Alien seems unchanged. If you're coming from Forza or Gran Turismo, the car and track selection is a quite underwhelming as well. Anything American is virtually non existent. Steering wheel support is meh. Unless there is a menu I can't find, there isn't much wheel and pedal adjustment at all. And for a game called a Sim racer, that disappointed me vastly. Don't even bother with Career mode. That's all I'll say about that. Online Multiplayer actually isn't that bad. Shockingly unlike other racing games, drivers for the most part seem to be pretty respectful of one another. If you're going to get this game for anything, get it for the multiplayer. But I will say I'm glad I didn't waste $60 on this game when it first released. It's not worth more than $20. And last but not least, at the time of making this review this game has been out for years. So I doubt you'll even bother reading it Lol
Best driving sim for the XB-One unless you are willing to wrestle with PC2 .
Excellent handling and overall car models. Configuration detail is high (although manual clutch is only for 3-pedal setups). The track selection is only about a dozen plus their variations, but does include several road and drift courses. Weather is static / sunny, in this dept. AC lags behind all the competition. The code does not seem to stress the system at all. Apart from the rather tepid track loading times - screen-jumps, menus and selections are instantaneous.
Most unfortunately, the developer favors the PC-sim market to an extraordinary, almost pathological degree. They get 3x the cars and far more tracks ("assetto mods"), while console players are stuck with just several car packs - cars that are a carrot-dangling $DLC$ ploy, presented in-game already - and nothing more. They devalue the console version of game by relegating it to a budget-bin no-status...that could've instead outsold 3-5x the format that they're favoring. "Dumb, dumb dumb dumb DUMMMMMB!"[southpark 'all about mormons' reference]
Sound is hit or miss. N/A engines sound ok. Better all-around than in PC2, particularly the turbo inline4 engines (PC2's sound hideous). The new 718 porsche turbo 4-pots sound worse than any car in any video game I've ever played, unfortunately.
If Kunos & 505 would at least throw us "console peasants" a bone once in a while they'd double their earnings in this sector, as the market is ripe for a new leader in the format. Forza is stagnant and was never going to to seriously get there anyways, and PC2 is still teething. Here's hoping AC2 delivers.