Para calcular a classificação geral de estrelas e a análise percentual por estrela, não usamos uma média simples. Em vez disso, nosso sistema considera coisas como se uma avaliação é recente e se o avaliador comprou o item na Amazon. Ele também analisa avaliações para verificar a confiabilidade.
I had to sate my Bethesda Game Studios appetite. Sure their games are a bit predictable ("Fallout with swords/Skyrim with guns"), buggy, somewhat fugly, and for every step forward Todd Howard and co. take (voice acting that is actually pretty good, greatly improved shooting mechanics, a move towards a 64-bit version of the Creation Engine so its more stable, better graphics, animation, Settlement building, etc), it feels like they take two steps back (casualized roleplaying systems, a game world that feels less cohesive, logical, and more like a theme park to play up that "wacky retro-futuristic Fallout vibe", which has never actually been Fallout's intended tone or aestheti, or that god-awful Pip-Boy interface that's not very functional but has since become this thing Bethesda insists on).
I've heard varying reports that this is the most stable Bethesda release yet or also their most buggy, depending. What I do know is that I'm very, very early on in the game and haven't encountered any kind of problems or real framerate hitches while playing on the latest patch.
I do appreciate that they've adopted a more linear format this time around with the main questline and being more transparent about railroading you towards the conclusion. Consequently traditional CRPG roleplaying suffers as a result with fewer or inconsequential dialogue choices, lack of build variety, and a de-emphasis on quantitative stat points. Skyrim's perk system was so good, they thought, that they'd use that as the whole basis for the character building in this game. Which is fine, I appreciated Skyrim's streamlining of things and I'm not a hardcore traditional RPG kind of gamer.
Still, I can see where a lot of the richness and complexity has been sacrificed for mass market appeal. It still has more meaningful build variety, looting, and roleplaying than, say, Borderlands, but it certainly pales in comparison to the original 2 games, and is certainly a very different, BGS-take on the property than Obsidian's with New Vegas.
It's a fun game so far - you get exactly what you'd expect if you've played the last 4 Bethesda games, just don't expect this to be a great big revolution for the RPG genre, or a turning point for the Fallout franchise. It's more of the same, for better or worse.
Also worth noting that as of this review, the Creation Club backlash is in full swing. My own two cents on that is that Bethesda will always be a scummy company, so do some Googling on that issue and see if that affects your decision to support their company with a purchase of this game or not.
Despite being different in lots of ways from Fallout 3, the game that drew me into the series, Fallout 4 adds a lot of new things I want in all the upcoming titles, and stuff I wish was in the older ones. Gun customization is above and beyond anything I've ever played. With potentially limitless combinations of scopes, barrels, recievers, stocks and muzzels, this game truly rewards all the scavenging and creativity it takes it create a badass, personalized tool of destruction. Wearing power armour truly makes you feel like a force to be reckoned with, as you take no damage from falling and you tower over other characters who aren't in a suit. The customization to it is great, and I really enjoyed the feel of it being almost like a vehicle or a Tony Stark Iron suit. While the character creation and roleplay aspects are not as limitless as its gun-modding, (or from previous installments in the series), I enjoyed the "Nate/Nora" storyline and characters greatly. It's hard to create a character of your own and get lost in the story the same way, as I can really only picture Nate's emotions and voice with the default face. However, you can give him some personal touches like facial hair or scars. Wether this is your first Fallout game or not, I can guarantee you enjoying this masterpiece of modern gaming.
I liked Skyrim, but I could not finish this (nor could I finish Outerworlds). The combat is so unrefined and irritating. Grinding and resource management - I'm not sure why this would be entertaining or satisfying. The story was boring and all the little lore items were pointless. At least with Skyrim, there was progression system that made sense in terms weapons and armor. Some much of the game you are overweight and have to drop things, but you need those resources to progress or stay competitive.
Le jeux fonctionne et next pas grafinier mais par contre on voit une différence avec la pochette limage est pas net a 100% et aussi il faudrait mettre un peu de rembourrage dans le packet denvois car mais deux jeux que j'ai acheter le petit bout de plastique qui tien le cd en place à complètement brisé.
Bello, arrivato subito, tutto ok con spedizione e prodotto, sono due mesi che ci gioco e penso che entro un anno e mezzo riuscirò anche a finirlo.
Chiarisco a chi come me abbia cercato il prezzo più conveniente dimenticando alla fine le due cose fondamentali, che questo gioco È IN INGLESE e NON si può cambiare lingua in italiano. NON sono nemmeno presenti le DLC
I have mixed feelings about Fallout 4, having played almost all the Fallout games starting with the original isometric RPG in the mid-1990's. It's definitely more of an action/adventure game with RPG elements, even more so than Fallout 3 and New Vegas.
The crafting and settlement system is an interesting new addition, but it cuts down on the real diversity of weapons and items in favour of customization, most of which you won't use. All the random junk you find has crafting value now, so you become a gigantic horder. Like prior games, you end up heading back to base after every mission or wandering session to spend an agonizing amount of time on repetitive inventory management and unloading marginally useful items you have picked up.
I have put about 40-60 hours into this game and stopped playing without progressing very far into the main quest, which was not interesting. The criticisms are correct that you have no real choice in what kind of character you want to play, as the story is scripted for you.
I had the most fun when wandering randomly and seeing what was out there in the large open world. However, most of the activities in the game boil down to going to a certain place, killing everything that moves, and looting all the items you see. The combat is improved over prior games and is fun at times, but the challenge goes away quite fast as you level up, even on harder difficulties. You get good power armor laughably early, and it makes you almost invincible when you use it. This takes away a lot of the desperation you should really feel trying to survive in an apocalyptic wasteland, and any sense of accomplishment from defeating your foes.
That said, you will spend countless hours on this game if you try it, and honestly the first hours are the most fun so give it a try. I found however that I don't have the kind of free time to continue with what becomes an un-challenging and repetitive experience.
El juego es excelente. Hace tiempo compre una versión vendida por Amazon México (es la que buscaba) por $280.00, compre versión importada de EU pero la diferencia fue que al menos la versión vendida por Amazon México tiene subtítulos en español aunque el audio esta en inglés pero esta versión viene completamente en inglés.
Si buscas que este totalmente en inglés, este es el juego si no busca la versión vendida por Amazon México.
Such a great entry to the series. Not sure how I feel about the removal of the old karma system but I enjoy the new perks system/layout, new environments, amazing graphics, etc. The gameplay is smooth, the characterization is fun and interesting, and I love that the player characters are voice-acted in this one and not conspicuously silent. I'll always love Fallout 3 and New Vegas but this one definitely feels like a more polished improvement on what made those great!