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I was a huge fan of the original home front, so I was looking forward to the latest entry in the series. What I got was a host of glitches and repetitive missions. I am unable to complete certain side missions because objectives are phased into the wall or not there at all. No matter what new area you go to its the same missions over and over again. Save your money wait for it to be like $20
Free roam was ok, weapon options were limited, but weapon customization was kinda neat I guess. Glitchy sometimes, visuals were below average. All in all, it's a discount version of Tom Clancy's: The Division if it were in first person.
Homefront The Revolution fails to capture any sort of enjoyment that would come from a modern shooter. I will break down the game based on categories you would find interesting; traits you would actually WANT in a modern action game:
The resolution is a native 900p upscaled to 1080 on Xbox One and 1080p across the board on PS4. It looks pretty sharp(when you're not moving). Some districts of the game look good whereas others look incredibly muddy. Most of the games world over-utilizes brown and gray textures which often look washed out and depressing. The game has a day/night cycle which transitions over time and when you liberate a base.
There are very few main weapons, although its worth mentioning they can be customized into completely different configurations(ie: pistol changes into pnemonic or smg, battle rifle changes into a sniper,crossbow turns into a flamethrower...etc). Weapon customization controls are awkward, but still fun to execute on the fly like with previous Crysis games.
Weapons sound pretty good, from the crackle and pop from rifles to the oomph you'll get with incendiary grenades or from various explosions. The music often gets frustrating to hear, however, as there are many 30 second loops that play during action sequences. The ambient music is when the game's audio is at its best.
This is where things get ugly. The mission structure is downright bad. The game often tasks you will raising a 'Hearts and Minds' meter to 100%, which has you running around a district while completing arduous tasks such as base liberation's, terminal hacking, truck dismantling and generator wire cutting. Even on missions that don't do this, you're often just going here, talking to so and so or interacting with a terminal. Every district ends with a final mission that has you liberating yet another base, except this time, you enter in a circular grate that has you......umm.....interacting with ANOTHER terminal to completely liberate the district. Luckily the game is pretty long(15 hours +) so if you enjoy these tasks, you're in for a treat!
Quite possibly the worst aspect of Homefront The Revolution is the performance. The game often runs below 20 frames per second and the stuttering and flickering is obvious and nauseating. The game will occasionally hit 30 frames in indoor and secluded sections. Its rare when the game runs smooth but man, it feels good when it does. The loading times are also quite bad(in excess of 30 seconds in most sections) and it distracts from the intense nature of the gameplay. The most aggravating thing to note is that EVERY time the game hits a checkpoint, such as when you finish purchasing equipment at a vendor or after completing a main mission objective, the game will literally freeze for about 5-8 seconds. It's painful, and it does it every time.
With all that being said, there is 'some' fun to be had here. The gun play feels good and the sound isn't terrible, but its still one of the worst shooters I've ever played, and I play a ton of games. The bugs are numerous; you will often notice sporadic AI animations, clipping issues, hit detection problems, frame rate dips, climbing inconsistencies, indefinite loading loops and checkpoint freezes. If you can live with all of those things, you might find some fun here, but after making it to the end of the game, I'm done. This isn't the kind of game you'll want to come back to after finishing the main campaign. One unexpectedly cool aspect of the game is that there's this arcade cabinet later in the game where you can play two complete levels of Timesplitters 2 in HD. That was literally the most fun I had playing Homefront The Revolution, which is both sad, and ironic.
A disappointment just like it's predecessor Homefront: The Revolution worse offense is deceiving consumers into thinking it is an atmospheric game about waging guerilla war against a technologically superior North Korea (i know ridiculous). The game has a silent protagonist which stupidly leads to situations where he could avoid harm if he just bothered to open his mouth, repetitive task that you accomplish over and over again and an extremely small, linear and claustrophobic (in a bad way) game world to "explore". The only time the game shines is never, The game was a chore to finish. Multiplayer... they were better off just making this a singleplayer exclusive and actually working more on the campaign. The only reason why I'm giving this game 2 stars because it at least had the common decency to be longer than four hours. But still don't buy this game.
Loved the original on the 360 even with it's faults but this version is really clunky and so far the story is lacking. It's like it was put together in a rush (poorly) only to get money to finish another project. Take Halo ODST as a example of what I'm talking about. Will I play it?~yes. Would I recommend it to others?~nope. I had high hopes for xbox one games and they all seems to be falling short.
Honestly, this game looks like it was made in a week. It looks like an XBOX 360 game, the graphics are weak and generic. The story line is predictable and the missions are obnoxiously repetitive. A nameless, faceless villain....boring. I've played this game for many hours now and am on the verge of just trading it in without finishing it.