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It's obvious that this game took tremendous effort. The scenery, the clothes, the vehicles, the ruins...incredible detail work, especially considering the scale of its open world. It would be impossible to convey the amount of detail in a simple review. It's astounding. In fact, the developers put so much effort into making the world immersive, I think they ran out of cash in the budget line to pay the voice actors! I encountered a total of four obvious bugs in-game--none were show-stoppers--and only two had no workarounds. Somebody really polished this work.
Aside from the wonky control layout, the game play is pretty easy to master. What it lacks in difficulty comes back at the player ten-fold, as it tests the player's endurance to the extreme. Many side missions turn out to be necessary. This game has so much grind that I think it beats Assassin's Creed II. (You were warned: if you don't like grindy games, stay clear!) Also be aware that only 8% of the players (in-game Xbox stats) actually accomplished the primary goals the game establishes for the player.
While there's very little cussing, it's tremendously violent. The opening scene features Max bury a chainsaw in someone's skull. The underlying theme is dark, depressing and relentlessly hopeless. The game's ending is a thunderstick to the gut. The characters are broken by the apocalypse, and Mad Max stands out not because he's a better quality of human, but because he's so apologetically brutal, so driven and single-minded, that even the main villain won't face off with without an army of henchmen. Max isn't even an anti-hero--he's simply the leather-clad personification of the Will to Survive.
And of course the downsides... This game is just too long. Gamers love to gripe about "short" games and a $60 price tag. I think 24 hours-to-complete is perfect and worth the price--and this game far exceeded my expectations. But it tried much too hard. Some of the activities were obviously designed to be time-wasters, and some of the encounters were recycled, "generic" missions. Very little of the side missions were tied to a backstory, revealed anything of value about a character, or tied into the plot. Most of the loot missions were not needed. And certain areas had re-spawning enemies, and were "reset" and reused several times. I don't stick with one style of game, and I have a high tolerance for grinding in games, but at almost 100 hours I was relieved to finish the game. I respect the immense work of this game, but I felt I was mentally beaten to a pulp by the end of it.
This is a really good game. Very underrated. I have played about 3-4 hours worth. So, here are PROS and CONS:
The combat is very fun, both vehicular and on foot. Tons of different enemies and vehicles to face, many different upgrades for your car and max, and it never gets old. I compare it to the Batman Arkham games, but more in deph.
The size of the map is big, with lots of different places to explore for parts (to upgrade your car, max, and fortress), enemy convoys to attack, minefields (use your dog to sniff them out), signal towers, snipers, oil producing facilities, gas exchanging facilities, and more. I have read that these get repetitive, but so far so good (especially for $20 dollars).
Story so far is exciting. The voice acting is fantastic and I really like the other characters that help Max.
Graphics are fantastic, and the atmosphere is glorious. Looking at the wasteland, it makes me very sad on the inside yet I must be on the eye for scouts and others who attempt to hurt Max.
Still some noticeable glitches. They are not game breaking, but an example: I tried taking on a convoy that was way too powerful for me. My car (note: your car never "explodes", but your sidekick, Chum, who rides with you if riding the main car, fixes it at a standstill or if you are checking a place out, even at 0 car health, BUT, you must get out of car or you will burn at 0 car health) was at 0 car health and I had 5 seconds to get out. I held the Y button, rolled out, part of me touched an enemy vehicle, flung me in the air (not in a rag doll affect though is if I was hit on, I was still standing), fell to my death. That should not be happening. But, you know why that isn't gamebreaking? I probably would have still died anyway.
I'll tell you upfront that some may find this game repetitive. I'll also tell you that I don't care because it's so good. Oh, more cars to smash into scrap? OK! More goons to pummel into submission. I'm OK with that, too. I actually wish that convoy's respawned after a certain amount of time, because they are an awesome challenge and tons of fun to take down. Vehicle combat is a lot of fun and challenging sometimes. Other times it can be very easy to just take out a wheel with the harpoon and then come back to pulverize the helpless vehicle. But that's one of the things that I love about this game - you can use different techniques to vary the experience and have a good time with it. Melee combat is a less polished version of the Batman Arkham games, which is OK. It's pretty challenging to fight large groups, as it should be. Single combat or even taking on a couple of bad guys at a time isn't very hard. Story is fairly sparse with most of the game consisting of collecting stuff... scrap to upgrade Max and his vehicle, parts for fortress upgrades, food and water to stay breathing. There are some races to do that are fun, but not usually too difficult. Max's vehicle can be changed up on the fly. You can change body styles, armor (balance between speed and protection), engines, etc. That adds a nice variety. I don't totally get the whole "archangel" car build game mechanic. I guess they are just templates for the unimaginative. You can also steal enemy cars/trucks and take them back to a fortress for later use. Overall, this is a really fun game for treasure hunter types, vehicle combat fans, and/or huge fans of Mad Max.
I am up in the air with this game. I'm not a huge gamer but was excited about this game after watching the movie. At first I thought the graphics were great. As I went through the game in the very beginning, I found it difficult to navigate the landscape but i got used to it. Just as I was getting comfortable with the game I got to a part where you walk into a big square pit with these blowtorches to fight 4 dudes and this big giant dude (sorry do not remember the names of the characters). I tried and tried and came close a few times but I could not defeat them. I lost interest at that point and put the game away. For beginner to intermediate gamers like myself, I found this game to be a bit challenging.