Para calcular a classificação geral de estrelas e a análise percentual por estrela, não usamos uma média simples. Em vez disso, nosso sistema considera coisas como se uma avaliação é recente e se o avaliador comprou o item na Amazon. Ele também analisa avaliações para verificar a confiabilidade.
The biggest problem with the Vita version of Michael Jackson: The Experience was the initial price, but now that it has dropped at most sites to around $15-20, it's finally at the suitable price for what is essentially a pretty good little game.
The controls work well, the graphics are crisp, the songs sound as good as they ever did. It's a fun little rhythm game with which to pass the time, but it IS little - there aren't too many songs and the challenges are limited (although, unlike the iOS, PSP, and 3DS versions, this one does benefit from trophy support on top of the normal, in-game challenges). However, the price is now in line with the size of the game, so you should feel pretty confident that you're getting your $15-20's worth.
There are small, nitpicky quibbles - for example, that the game doesn't tell you you can't get a "perfect" rating on any moves performed until you hit an early, arbitrary "level-up" - but they don't detract much from what is a breezy, enjoyable salute to the music of Michael Jackson. (I should note, by the way, that one of the reviewers here said that your fingers get in the way of the action. He must not have visited the settings menu, because you can easily change the touch controls to work with the rear touchpad on the Vita.)
While you can buy the iOS version (which is functionally identical) for much less ($5 for the "HD" version), you have to add on songs to that game via in-app purchases, and after purchasing roughly the same number of songs (15 songs in the Vita version), you've reached around the same price, so these versions are now pretty much equal in value.
What the Vita version has over the iOS version, however, is slightly better touch accuracy and less lag. There is still some stutter in the Vita game (you'll notice the camera seems to jerk slightly while panning around the animated Michael), but it's not nearly as noticeable or as troublesome as in the iOS game. On the other hand, the iOS version offers DLC that is apparently missing from the PSN store, so take that into consideration if you happen to own both a Vita and iOS device, and want a bigger selection of songs than is on offer on the Vita card.
Overall, I was pleasantly surprised by how well Michael Jackson: The Experience HD works as a touch-based rhythm game, and it's finally available at the price at which it should have been released all along. Recommended.