Para calcular a classificação geral de estrelas e a análise percentual por estrela, não usamos uma média simples. Em vez disso, nosso sistema considera coisas como se uma avaliação é recente e se o avaliador comprou o item na Amazon. Ele também analisa avaliações para verificar a confiabilidade.
The hardware cannot actually handle the game. The fastest cars cause serious lag as the vita struggles to render the environment. A lot of drifting is contending with this lag as much as the car’s weight.
The performance issues are compounded by the fact that there are a lot of environment objects and textures that don’t add much and probably could have been left out.
The physics make very little sense. You can ram another racer or cop at full speed but if you graze a civilian you automatically crash.
The crash cutscene is unskippable and lasts about 3 seconds. You cannot access the menu at this time which is frustrating.
Oncoming civilians are hard to identify due to the graphics and often seem to appear out of nowhere.
The open world is nice but there isn’t much to do once you’ve found all the cars. There are speed cameras and stunt jumps but you’ll encounter all of them during standard races.
The courses are fun and well designed but the locations of the blinking chevrons (and accompanying invisible walls) seem ill thought out. They’re very good at showing you which shortcuts are off limits but are suspiciously absent at forks and intersections where one is liable to go completely off course.
Lastly the music is hit or miss. This wouldn’t be an issue if you could pre select which songs can come on like you could in older NFS games. Also you can only control the music with the rear touchpad which in practice means lots of unintended skips and pauses.
Overall it’s just not a great game. It feels designed to frustrate the player. Oh, and to sell cars. The game contains 10 beautifully rendered cutscenes that do nothing but advertise sports cars.
P.S. Electric cars can’t use nitrous in the real world but they can in NFS
This game was billed as the "spiritual successor" to the Burnout series. I can't speak to its value as a NFS game, but as a Burnout Game, it fails. It just seems so much slower, and the cars handle so much clunkier. There are maybe two or three that are manageable, but most of them are just a chore to drive. If you had Burnout for PSP and liked it, chances are you are not going to like this. Burnout on PSP was so fast paced and chaotic, you couldn't help but have fun. This game is the opposite. You can wander around the entire open world looking for fun, but all you will find is another cop or yet another poorly handling car.
If boring gameplay is the price we must pay for an open world on a portable device, then close my world, please. Burnout Paradise (PS3) and Burnout Legends (PSP) are both far superior to this game. I hope the NFS fans are at least getting enjoyment out of it.
It's fun to play on short trips on the subway but other than that it gets really repetitive. And the car customization is practically missing. It forces you to play with every car, which is really annoying. Another Annoying thing is trying to find all the cars around the city. on the positive side it does look really good.
I look for a few things in racing games so that they are playable for a long time. NFS for vita does not have them. I've played most of the franchise all the way from some of the original first games.
- restarting/retrying a race is cumbersome, you can not do it from the end of a race (you get thrown straight into free roam), the option is in the menu(s) (depending on which menu you use. If during a race and you restart it still requires a fair amount of time to load the race up again, where you also have to skip the 15/30 second artsy cutscene. It works but certainly is not as fast/fluid as it could be.
-Racing against most wanted cars, they turn out to be the easier races, but also the cars are white, which ironically is the most common color of traffic cars. As a result on a screen of this size it is really easy to id a white car, ram it only to realize milliseconds before impact you are ramming a pedestrian (and as a result cut into a crash cutscene).
- AI in general is nothing special, I am fairly sure they do that annoying thing all racing games do, never too far behind you, regardless of how perfect your run is.
-I run the game in airplane mode, I'm not into the online score stuff (sorry I have no friends...). So maybe I'm missing something but after a race I do not clearly see my current time in comparison to my previous time. There is no sense of individual improvement. The replay value of racing games for me was racing a course only to improve my own time over and over.
-UI is not clear what I'm racing for (like a goal time, or what my place is). I would think they ought to align or place these in better locations on the screen, half of the notifications must work great on a desktop or 1080p screen but here some of notifications are just so small you can barely read them (the notifications that 'link' to the car's taillights). On top of this notification displays of a take out and etc. take over so much of the screen... sometimes you just can't see the horizon.
- I thought I'd be okay with less cars on the raod, as many people have reported the traffic is very little in this game (typically 4 or less cars aside from you and other racers), but I am not. I'd far rather have MORE cars then better graphics. Drop the graphics give me more of a race through traffic.
- this does not impact gameplay, but the cutscene videos are just totally random. Some have just crazy psychedelic filters and others are just ridiculous spinning camera scenes. I'm sure someone worked very hard to make EACH race have it's own 'original' video, but frankly, I don't want the system to have to load a video and as a result take even longer to get me to play the game. Feels like a rush of effort on their part.
The graphics are nice, but NOT OMG cool. The driving is okay, but the world is kinda meh and dull. I'll continue playing this, but overall I think it feels like a lot of leftovers from the other products, and too much attention was focused on the wrong things. Simple reconsiderations for the device this was being made for would have dramatically improved the gameplay.
There is a total lack Of story here, there is none. This is just a super fancy (not even that fancy) arcade racing game. Lots of cars to drive, no customization though. You find a Red Dodge charger with a black strip down the middle, all you can do is change the color of it, white/black, yellow/black and so on, will always have stripe and same body kit. Deffenitly avoide this game.