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I am an avid Blazblue fan, so this review is obviously going to be somewhat biased. I have played tons of visual novels in my day and I can say this one is the best I have ever played. Aksys said this was going to be a big budget game and they were NOT kidding. Ill divide up my review so you don't have to slog through an entire paragraph. Edited 7/9/14
Shipping/Box/Bootup: Shipping was timely as usual (seeing as it was directly through amazon what did you expect), The box is really pretty with the typical colorful "Blaz" feeling to it. The game installed quickly with no updates.
Interface and controls: This game includes FULL touchscreen support. By Using the touchscreen, there are many commands you can do such as swiping down for backlog, swiping left for autoread, and tapping to advance the text. It is really nice and should be standardized on all games imo. The interface is really sharp and futuristic looking. Menues and navigational screens are like blazblue, colorful, sharp... and well.. futuristic looking. Oh yeah, I almost forgot. Like other VNs you know how you can take different paths to get different endings right? In this game you have to... Ehh, how do i say this without giving away spoilers.. You have to constantly make choices. After you make those choices you will happen upon an event that is a direct cause of the choice you made earlier. Depending on the events you chose, you will get one of many many endings. Ehh youll see. This is awkward trying to explain it without giving it away!
Graphics/colors/visuals/Music: The graphics are incredibly sharp! Like holy crap it was jaw dropping playing something with such super vibrant and sharp colors on the vita ! Iv played for less than 5 hours but it is really amazing, its games like this where you can really feel pride in owning the amazingly underrated vita. *Edit* Another important part I almost forgot is the Music. When you first start playing there is some insanely good music that perfectly fits the opening scenes of relaxing school days. During some battle scenes you also encounter some awesome sounding dubstepish type tunes. There is a wide array of music and they are EXTREMELY well put together.( Especially the opening chapter's music :D).
Characters/Character Designs/Animations/Voice acting: The MAIN characters are very awesome and have super distinct personalities. They don't feel forced and don't force their way into specific tropes that youve seen in countless manga/animes. The voice acting is only in Japanese(i think), however it is REALLY good. Distinct voices and personalities make it really fun to play. The character design is pretty unique too! I don't think I'v seen characters drawn in this exact fashion before. Think of Blazblue meets persona, the character design is somewhat along those lines. There is a lot of "visual" in this visual novel. Compared to the static images of other VNs, this one boasts moving mouths, eyes, changing PERSPECTIVES, and very animated battle scenes. 30mins into the game and you will know exactly why this was considered a "Big budget title". It is seriously impressive.
Plot and Final thoughts: This game does not have anything to do with Blazblue directly. Supposedly, it is in the same universe 150 years BEFORE continuum shift, but this feels sort of like its own spin off. If you are a blazblue fan you WILL however come across some familiar terms. There are even some cool Blazblue easter eggs in here too! I heard that the plot was a tiny bit cliche, but after playing for a few hours i honestly don't see it. I hope this review helps to expand upon the Blazblue fanbase ( And i seriously recommend you play the Blazblue games in chronological order. It has an amazing story). So, bias aside, if you like visual novels, then this game will give you one of the most interactive experiences you've ever had. Buy it. Seriously. *Edit* This game can get a little "fanservice-y" at times but it really isn't worth docking major points over. I have to stress this again. If you arent an otaku, visual novel gamer, or blazblue fan, then you might feel somewhat lost and confused when you play through this. Good thing Im all 2 of those :D Still though if youve read this far just by it already!
This was the second Visual Novel game I've played, and it showed me that every game genre has it's bad ones. My first visual novel was Steins Gate, and even though the player's interaction was minimal, it occurred frequently and had a decent amount of choices. It also had a great plot that you immediately get pulled into. Xblaze Code:Embryo however had none of this. The only real decision the player can make is which article to read in a virtual newspaper that is occasionally updated. There are usually three articles to read and the player decides how many, if any, he or she wishes to read. This apparently has an effect on how the story goes, but I never played long enough to get to the end so I really don't know. I am quickly becoming a fan of visual novel type games, but Xblaze Code:Embryo is one I should've avoided.