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After comparing the original releases of Legend and Anniversary on PS2 with the HD remasters on PS3 I have concluded that I prefer the original PS2 versions myself. The PS3 remasters look washed out and color faded. That fact alone cancels out being upscaled to 720p HD. I own a CRT television so I can take full advantage of playing games in the original way they were meant to be played.
Per chi colleziona i giochi tomba raider, questo non può mancare. Tre tasselli importanti della storia già visti su ps2 ma riadattati su ps3. Il prezzo è ottimo ed amazon una garanzia. Spedizione consegnata in un giorno e pacco in condizioni eccellenti.
Ah, so I've finally wrapped up playing the Tomb Raider Trilogy on the PlayStation 3 and I feel a proper review is in order. I specifically set out to experience as much of TR: Trilogy before writing a review and I'm happy to say that I've finished all three games to 100% including acquiring the platinum trophy in each. I've been playing Tomb Raider since the days of the PS1 back in the mid-to-late 1990's. I've followed the series from its heyday with Core Design to its eventual decline and then resurgence with Crystal Dynamics as the developer. Tomb Raider Trilogy consists of two modern games: Tomb Raider Legend and Tomb Raider Underworld. The third game of this trilogy is Tomb Raider Anniversary a remake of the original Tomb Raider game.
If you're new to this series and have purchased or are considering purchasing TR Trilogy then I would recommend playing the games in this order: Legend > Anniversary > Underworld. That way the story will make more sense although there are considerable gaps in time from one game to another.
Tomb Raider Legend is arguably the weakest game of the trio. The graphics are early next-gen (X360) and definitely show their age more than the other two games. The entire design of the game really strayed from the original Tomb Raider formula. The game is less dependent on exploration and puzzles and is extremely linear. The few puzzles presented in the game are ridiculously easy and offer virtually no challenge. The game is also very, very short and can be completed in one play session or a few short ones.
The basic plot (spoiler free) follows the events of Lara's life after a horrific plane crash in the Himalayas when she was a child. Lara's ultimate goal is to collect the fragments of a fabled sword which she believes is the key to her goal. Along the way Lara encounters an old friend turned enemy.
All that said there is still some positive. Mainly the game is entertaining and offers a clear and concise story driven by short cut-scenes between levels. The environments are also varied from the typical tombs and ancient sites Lara is familiar with to modern day Tokyo. It's a neat deviation albeit feels a bit out of place in a Tomb Raider game. Challenge and replayability mainly come from the time trials after you complete the game. In order to unlock cheats, costumes and extras like artwork you'll have to complete each level in a timed run. The time trials are also a part of acquiring the platinum trophy. No online modes or DLC here folks.
Next up: Tomb Raider Anniversary. As I said TR Anniversary is a remake of the original game. Certain liberties have been taken with the remake including (of course) vast improvements to the graphics engine as well as improvements to level design and overall gameplay enhancements. While the game is leaps and bounds ahead of the PS1 version of Tomb Raider folks who played Anniversary on the PS2 will immediately notice similarities. I believe that Crystal Dynamics in essence ported the PS2 version of Anniversary to the PS3. The game looks fantastic though not up to the level of the latest PS3 games.
TR Anniversary is in essence the best of the three games included in this trilogy. Anniversary is the way Tomb Raider was meant to be; large open-ended levels with much platforming and a variety of challenging puzzles that can be completed in (mostly) an order of your choosing. Later Tomb Raider games are extremely linear and lean less on exploration and puzzle solving. Some Tomb Raider vets may be put off by the story changes made to tie Anniversary in with the plot set up in TR Legend. Personally I've no problem with this as early Tomb Raider games were light on story anyway.
The gameplay, graphics and camera control are all smooth here and generally very good. There are times when Lara gets herself in situations where the camera simply doesn't have a good angle. This is probably the biggest weakness of TR Anniversary and the series as a whole. Core Design and Crystal Dynamics have both struggled to get the camera right.
Once again the main challenge and replay factor come from the time trial events after you finish the game. The time trials here are considerably more challenging than those in Legend due to the nature of the levels and presence of more enemies and boss fights. Completing the time trials is required to unlock cheats and the platinum trophy.
Last up is Tomb Raider Underworld. This is where I'm most critical of the Tomb Raider franchise and the work done by Crystal Dynamics. The short of it is that Underworld would be probably considered a flagship platformer if it weren't for Naughty Dog's title Uncharted: Drake's Fortune. TR Underworld is completely eclipsed by Naughty Dog's game in every way imaginable. Uncharted: Drake's Fortune established in one game what Core Design and Crystal Dynamics have failed to get right in 8 separate Tomb Raider games spanning over 10 years.
So what exactly are the problems in Underworld? Sadly many of the same old problems that have always plagued the Tomb Raider franchise. The camera is terrible and actually worse than the camera in both Legend and Anniversary. The camera is jerky and moves entirely too fast. It also fails to position correctly for many platforming sections leading to many frustrating deaths. The controls are equally jerky thanks to said camera.
The game also shipped with various bugs which affect not only gameplay but also trophies. If you're planning on working toward the platinum I strongly encourage reading the known glitches related to the trophies first. Glitches regarding the gameplay include Lara not grabbing certain ledges/platforms or falling after doing so. It all leads to a very frustrating experience. The story in Underworld continues and possibly concludes the story arc started in TR Legend. However, the massively disappointing choice to cut out almost all fighting cripples the game. There are barely any enemies in the game and zero boss fights. When the game concludes it sort of just... ends.
There are curious design choices too. Both TR Legend and Anniversary include a chapter select feature and the ability to quit the game to the main menu. Those two basic options are missing from Underworld. Trust me when I say this will be frustrating later on after finishing the game.
All is not lost though and there are some genuine positives to Underworld. The graphics are excellent and many times I found myself just looking around at the incredible work Crystal Dynamics pulled off. Environments are lush and beautiful and full of small details. Out of the trio, Underworld is head and shoulders above the rest in the graphics department. Additionally, Underworld features a much better level design than that of Legend though still short of Anniversary.
In conclusion Tomb Raider Anniversary offers and incredible amount of value for the dollar. Three full games for less than the price of one. The series is definitely not the `AAA' premier series it once was and Underworld especially shows the shortcomings because of the inevitable comparisons to Uncharted. For those that have missed out on these games I would recommend purchasing.
Out of the three tomb raider games included i think the best was anniversary since it had the most puzzles and best story,it took me awhile to get used to the controls and the camera angles would sometimes go crazy and not aim correctly, and a few times where the controls wouldn't even register for some reason until i pressed the buttons a few times. Underworld and legend were okay but there was some glitches where lara got stuck sometimes and in underworld it froze a few times also for no reason, once it froze when i was wall jumping in underworld and lara somehow jumped over the wall and out of the map boundry and froze my ps3, the random freezing has never happened with any other game i've played before as my ps3 is less than 1 year old so its not my console or the disc which was purchased new from amazon. Overall i give 3 out of 5 stars for this trilogy pack.
Legend has a very grainy graphic, not what I expected for a PS3 game. Anniversary is much better and enjoyable but of all three Underworld has the best graphic scenes that are super enjoyable especially the jungles!