Para calcular a classificação geral de estrelas e a análise percentual por estrela, não usamos uma média simples. Em vez disso, nosso sistema considera coisas como se uma avaliação é recente e se o avaliador comprou o item na Amazon. Ele também analisa avaliações para verificar a confiabilidade.
As someone who loved the Fallout series, this game did not disappoint me! I was really excited to hear that some of the creators from Fallout, had a new project they were working on and that they were going to release soon. I am a sucker for dystopian Syfy games, luckily the creators did not disappoint me! This game filled a hole in my need for this genre, as some of the more recent Fallout games have left me extremely disappointed.
The Outwards offers a game with lots of different choices, outcomes, and characters. The cast of characters were all pretty interesting to me, while I do wish some of the characters had more in-depth plotline and I do feel like those could have more time to be explored. It does its just job well, I was very invested in making sure I got to explore my choices regarding factions and allying myself with the correct people. I liked how each planet offered something different, and help build up the galaxy in terms of world-building and political structures
I recommend getting the DLC's as well since they help with keeping you invested in the story even after you completed the main story. I would recommend this game to any RPG lover out there and hope that there will be more games in this series.
I didn't give this game much thought when I saw previews and reviews until it went on sale for $20 and I decided to give it a try on the recommendation from a friend who knows I love Fallout (I own every Fallout since the first one on PC many years ago!) and other similar RPG franchises.
There's a decent amount of depth to character creation and progression, although I wish the level cap was a little higher as late-game weapons make quick work of even the largest, hardest enemies (the last boss I chewed through with a ~2000dps modded flamethrower that destroyed anything it touched). I have high hopes The Outer Worlds 2 will bring a lot of balance.
The game itself is wonderful. The learning curve for some of the slow-time mechanics isn't very steep. The companions are all wonderful in their own way, with SAM being one of the funniest, despite being a cleaning robot. The dialog is excellent, littered with tons of humor and good jokes which were still enjoyable even in late-game. There are so many small differences in the endings (and SO many story arcs that your choices can make subtle differences in) and so many ways to play this game that its relatively short single player campaign (20ish hours) means you can play through in multiple styles and ways - either siding with the colonists, the Big Bad Corporation, or finding your own path.
The "maps" are fairly small for a game of this kind, but that doesn't mean there's not lots of side quests to do (and you can certainly do them all, I sure did on my first playthrough). I never got tired of playing the game and never felt like it was grindy at all. The two DLCs are short and sweet, very pleasant and nice new environments to explore.
If you like Fallout style RPGs with loads of replayability and different ways you can work through the game, definitely give this a try, it's a LOT of fun, and the aesthetics, swelling musical scores, and gameplay experience is an absolutely awesome mix.
If you're unsure what I mean about humor, go check out the E3 announcement trailer for The Outer Worlds 2. It's one of the best announcement trailers I've ever seen for a game, and it's utterly void of any content at all. It's mostly a social commentary on the state of game announcement trailers, and it's hilarious and wonderful, and gives you a good sense of what this franchise is all about. :)
The main quest felt way too short. It seemed like it was over before it even really started. Of course I made sure to do as many side quests and tasks that I could before I finished the main story. I basically ran out of things to do very quickly and was forced to do the main storyline. I probably had around 24 hours of gameplay in before I was finally out of things to do. Honestly this game felt like it was only half finished. I felt no connection or interest in the main quest. I did feel a bit of emotion and connection towards the companions though. I feel like they did a great job on their dialogue and personalities. The planets you explore though were a different story. Most of them were super small and very boring. There was only one I’d go to repeatedly to run around and explore for more than one hour. The rest I felt like I explored in 30 mins to an hour and ran out of places to see and people to talk to very quickly. I think the biggest thing that ruined this game for me was the loading screens. I play on the original Xbox one. I have no clue how this game plays on and Xbox one x or series x. But the constant long loading screens just to enter your own ship or enter a building were ridiculous. The world itself wasn’t big enough to justify that crap. The quests would make you hop back and forth between planets and locations constantly. So that meant loading screen after loading screen. I’d get so bored of waiting I’d stare at my phone and forget what I was even doing in the game. One last thing that bothered me was not having a weapon wheel. It was so annoying to tap the y button over and over while in combat to pick which weapon I needed. And sometimes in the heat of battle would accidentally press y too many times and miss the weapon I needed so I’d have to keep pressing y.
Fallout in space? Where do I sign up! There are a lot of reviews that say its short (IGN says 25 hours with side quests) but knowing how I play. it will take me longer as I explore a lot and listening for unusual dialog, usually before starting on the main quest. It plays a lot like Fallout and looks a bit like Bioshock and Borderlands, esp when looting or interacting with npcs. Character customization is similar to Fallout, and it looks like there is a wide variety of weapons, armor and misc equipment. Graphics are good and gameplay is smooth, anyone who has played any fps will be right at home with the controls. There are some interesting combat options like being able to slow time, a bit like VATS in Fallout, allowing you to take critical shots to cripple limbs on opponents. I don't know a lot about the story line in the few hours I've played, but the one fault that i can see is that it uses a similar setup to Fallout 3 or New Vegas with the weapon/armor repair. There are perks and skills that can minimize the wear and tear, but I really found that annoying in those games, it will probably be similar in this. NPC dialog seems to be interesting, but it does have a rather linear story line, like a lot of rpgs. Overall I'd say that if you like the 'open world' type games, this is worth a look, esp if you can get it used along with the DLC. or for a lower price since it's now a couple years old. I bought it new for $19, which is not bad imo, though I saw used copies going for as low as $10. So after only having this a couple days and putting about 6 hours into it, I think it will be pretty good and I'd recommend it.
I like it, because it's just like playing a Fallout 3, but I hadn't played it that much because, well, it's too much like Fallout 3. I'm kind of tired with the mechanics. I guess I expected the team that made New Vegas to think some think like l, "finally we get to make a valid game in the vision we really wanted to. We can show our unique ideas.", but it's more... Yeah, let's just change the basics. I didn't really like the way Fallout 4 got rid of the whole RPG story features, the inactive and meaningful choices you make, so I was hoping this would make up for it. And it had for sure! I do love the story and the world they've created, but I want something with a little more. I wish they had added some more mechanics like parkor (a la Dying Light), cover shooter, just something. I also hated the lack of variety of unique and interesting weapons. I just picked random things based on the over simplified stats system. Fallout 4 wins here. Of course, no one beats Borlands. Those kinds of weapons would have been awesome.
The game's story is entertaining and very apt for today's political-corporate environment. It is also refreshingly bug free. It's obvious the developers tested their game for bugs before delivering it to the market.
This said, it does have some rather large shortcomings that draw its ranking down to the level of mediocre. For starters, it is entirely way too short to be a full priced game. Even if you are a completionist you will spend no more than 12-14 hours comlleting it. Even more disappointing is the fact that most of the NPCs you meet are flat and give you only a single, repeating line of dialogue when you try to interact with them. This is disappointing given the overall potential of the game and the delightful, odd quarkiness you encounter from the few NPCs you can dialogue with.
The second largest shortcoming lies with the in-game navigation. There are times when up to three way indicators appear on screen at the same time, each pointing in opposite directions, and each indicating a different part of the quest. So which should you follow first? There's no way to know. All three indicators are green. I feel this is a problem that could easily have been solved simply by making each a different color and then matching that color to the journal description.
A third shortcoming is connected to the second. The weird design and color of the environment makes it difficult at times to know where you are at and where you are heading. This is especially true in the region of Monarch. Everything looks the same, and it is difficult to distinguish between mountains, caverns and paths in the near distance. Often times I found myself wondering around in a literal circle trying to find a way out of an area whose entrance I passed by several times, because I distinguish the sight of a cave entrance from the side of a mountain.
The fourth shortcoming is the load times. My god, the load times. A full minute each, and every one of them in the worst possible location. Exit the door of your ship, load time, only to then immediately enter the door of a town or a building, or fast travel location and face another immediate load time. Load time stacked upon load time stacked upon load time. And what makes it even worse is that many times you face a load time only to then enter a small one or two room building where very little exists. I cannot count the number of times I was left asking myself why I needed to endure two load times for just this. Especially as that we are now several years beyond games like Assassin's Creed Origins and Witcher 3 where huge, sprawling cities with multiple, interactive characters and environment exist without any loading time. How is it that a game that was released just last year still needs one minute to load a tiny, two room closet?
This leads me to the final shortcoming; the emptiness of the environment. There are vast areas in this game where nothing interactive exists; no towns, no enemies, no loot, nothing but weird, oddly colored mountain indistinguishable from cave entrances and bridges. This is simply inexcusable given the long loading times. If I have to walk more than 700m to get to the next nearest location, then I should encounter more than a few locked, impassable doors and half a dozen or so marauders spread out over two or three spots along the way. I should instead be grinding the hell out of that distance in between meeting passing travelers along the way.
To summarize, the game really should rank lower than a 3 given all its serious shortcomings, but the story is so good and the few characters you do get to interact with so entertaining and odd that they are able to elevate the game up to a "meh". If you're able to find it cheap like I did, $9.99 used, then I say it's worth the buy. Otherwise though, until and unless Obsidian adds some serious DLC, then it's not worth it even if some parts of it are that good.
I am a huge fan of the Fallout franchise. Most notably, Fallout 4. My expectation for this game was that the environment and storyline would be as immersive as the Fallout "universe." I was disappointed. It's not that this game isn't fun, it just didn't meet my expectations. The biggest flaws, as I see it are:
1) Story line (so far) is pretty lame. The dialogue and interaction with NPCs reads like it was written by a 12-year old. Not terrible, but not real interesting to this 47 year old... 2) Interaction with NPCs: It doesn't seem to matter what choices you make when interacting with NPCs. Again, the dialogue is lame, but you can literally click on every response in any sequence and It seems to make no difference to the outcome of the story. 3) The maps are much smaller than I expected. Almost to the point where Fast Travel is pointless. 4) On the default level, combat is much easier than I would have expected. 5) The quests offer no real challenge. There is nothing to figure out. Just follow the crumbs and interact with the NPCs. Not very challenging.
On the brighter side: I got bored with this pretty early and decided to just try and kill everyone that I came in contact with. This proved to be mildly entertaining. One thing that I do like about this game is the way it tracks your standing with each faction. Also, the fact that you can kill your companions I like - that always annoyed me about Fallout.
This isn't the worst game I've ever played, but I feel like it's more of a $20 game, whereas I would pay top dollar for something more like Fallout that has such an interesting and immersive storyline.
This game takes me back to the absolute heyday of single player RPGs. Think fallout 3, oblivion, morrowind, skyrim, pretty much all my absolute favorite games.
But this game does 1 HUGE thing better than all Bethesda RPGs, it NEVER crashed or had a single glitch.
This game worked absolutely flawlessly every second I played it. I 100%'ed this game and I am left wanting even more. I became absolutely invested in the main story and all of my companions story lines as well.
Buy this game you will absolutely not be disappointed. I just hope they received enough money to stick with their perfect formula. The only thing to improve would be the graphics, Obsidian used the unreal engine so you know it will look great just not beautiful.
There are absolutely no microtransactions (thank god) and that only further enhances my love for this game.