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I bought "Fairy Tail" as a fan of both the series and of JRPGs and because initial reviews for the game were glowing. After sinking about 15 hours into the game, however, I can honestly say that it plays like an unfinished mess.
In terms of positives: the game looks really great on my PS4 Pro. Fans will be happy getting to explore environments from the series in game. The battle system is fun and battles are quick-paced with really nice attack animations. The voice acting, although exclusively in Japanese, is great for fans of the original Japanese series.
That's where the positives end. The story is presented as a disjointed mess with very little narrative structure. Game mechanics are limited exclusively to brief spurts of dialogue followed by battles. There is very limited reason to explore in the game--there are pickup items that respawn frequently but very little hidden treasures of value. NPCs don't have dialogue. There is no incentive to explore.
The game is heavily padded with fetch quests and forces you to reach specific guild levels in order to proceed. These fetch quests have you revisiting the same locations over and over and essentially force you to grind. Additionally, dungeon locations have ridiculous amounts of monsters for you to navigate around. Although you can avoid them, it's irritating to say the least.
Aspects of the game feel completely unfinished. The translation is riddled with typos. Many of the important NPCs that have spoken dialogue don't even have character models. You are literally having a conversation with someone that doesn't exist on screen. This includes critical characters to the story like Meredy and Arcadios. Story elements that are important to the story have been reduced to random narrated dialogue from Lucy. Even moving from the Prologue into the first chapter is a disjointed mess.
I recommend those interested in this game to skip it.