Jogo Batman Arkham Asylum - Ps3 Mídia Física Usado
- Batman: Arkham Asylum é um jogo de Ação-Aventura e Stealth baseado na série de quadrinhos Batman da DC Comics. O jogo é compatível com PlayStation 3, Xbox 360 e Microsoft Windows. Produto seminovo em ótimo estado de conservação.Produto com qualidade e credibilidade.Produto testado, higienizado e embalado pelo nosso departamento técnico e de envios.Produto com garantia de 3 meses.Somos loja especializada em games a mais de 16 anos.
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Detalhes do produto
- Descontinuado pelo fabricante : Sim
- Idioma : Inglês
- Dimensões do produto : 17.17 x 13.72 x 1.47 cm; 136.08 g
- Número do modelo : 1000094911
- ASIN : B001E8VB6O
- Avaliações dos clientes:
Descrição do produto
Batman: Arkham Asylum é um jogo de Ação-Aventura e Stealth baseado na série de quadrinhos Batman da DC Comics. O jogo é compatível com PlayStation 3, Xbox 360 e Microsoft Windows. Produto seminovo em ótimo estado de conservação. Produto com qualidade e credibilidade. Produto testado, higienizado e embalado pelo nosso departamento técnico e de envios. Produto com garantia de 3 meses. Somos loja especializada em games a mais de 16 anos. INFORME-SE SOBRE ESTE PRODUTO NO CAMPO DE PERGUNTAS
Avaliações de clientes
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This lovely start to the Batman Arkham series provides realistic atmospheres and a playable map that is extensive, challenging, and altogether fun. But I cannot look past some of the nuances that drove me up the wall. Now, granted, keep in mind, the game is actually amazing, and these are minor complaints. As with most reviews, if there's something big to whine about, it overcomes the small things, if the game is superb the smaller complaints arise.
Detective Mode, for me, kills it. Detective mode is when you can use Batman's technology to analyze the environment at any time, allowing Batman to see through walls, see if enemies are up ahead and if they are armed, and whether or not there's an interactive environmental area you can destroy in order to get a Riddler trophy or find a way around or above the bad guys. Sounds great, right? Well, then why would you ever turn it off? When I started to flow in and out of the mode I realized just how beautifully rendered the environments are and how much amazing detail was delivered to the game. You don't see any of that in Detective mode.
The boss fights are redundantly annoying after a while. I was more excited for rooms where seven bad guys with guns awaited my stealthy take-down skills than the bosses which were, basically, just steroid powered baddies. There was, thankfully, some change here and there (Scarecrow and Killer Croc, for instance), but it wasn't enough to get me as excited as just going through the game stringing up Blackgate and Arkham prisoners.
It's also very difficult to tell where you're going or if someone is ahead/below you since the Bat takes up nearly a half of your screen at all times, sometimes more if you happen to like gliding down from high places. And who doesn't?! Your best bet is to run everywhere, which places the camera directly behind Batman instead of off to the side. And that's annoying in of itself since you have to hold down, in this case since it's PS3, the X button while pushing the analog stick forward. Now, I could be wrong, but I thought that we could turn analog sticks into pressure sensitive walk/run systems. Half way pushed forward, walk, all the way, run. It's not difficult.
I know this review seems rather negative, but when you break it down I'm just aggravated by too much Bat Butt in my screen, repetitiveness, and the fact that I think a sleight was performed to the developers of the game who struggled for a good portion of their lives to bring to you an environment that's stunning beyond words, but overtaken by a radioactive colored Detective Mode. Whereas the gameplay, story, writing, interactions, style, atmosphere, and juggernaut cinematics trump indefinitely. If you haven't played this game, you should, and if you have I hope you enjoyed it as much as I did!
Since it's only set at Arkham Asylum, engrossing as that may be, I can't exactly call the game definitive. But, the flexible RPG freedom should serve as the model for future Batman games, for sure. The graphics are terrific as well, especially character graphics. I did get the sense that disc compression may have been optimized for the limitations of the XBox version, rather than the PS3's BD disc capacity, which is 5x more roomy than DVD, as blocking and posterization are noticably problematic from time to time. But, the graphics still looked great overall, even at the unforgiving front projection screen size I played on. I also appreciated the decision to include a brightness adjustment for aligning your display's calibration with the unique disc encode without having to blindly adjust your TV settings themselves - I wish all games (and movies for that matter) would include the same.
My only real criticism of the game is with the bosses. Most were just far too easy, especially The Scarecrow, which also suffered a very limited remote perspective play style that was completely out of place with the rest of the game. Even if Batman was supposed to be under the influence of fear toxin, it still felt a little lazy. I personally feel that having clearly defined boss stages, where you're trapped in a room against some tough opponent is more cheaply unimaginitive than homage to games of yesteryear. To me, such limited flexibility in gameplay isn't nearly as fun as the RPG type style that the majority of this game conforms to. That is unless it's done really well like in Uncharted 2, where you don't even associate the challenge as being a boss type stage.
So, the game isn't pefect. For parents who might be reading, it's also not very appropriate for young audiences. But for Batman fans old enough to handle death and a foul word or two and who are able to forgive the gameplays few inconsistencies, this game is simply one you have to play through at least once - it's that good. While it's definitely more challenging at the hard difficulty, the story and dialogue isn't quite as interesting on my second pass though, unlike Uncharted 2, which after 3 plays through the storymode, was still just as fun for the story and script alone. Maybe if I set it aside for a few months, it'll seem fresh again - though by then part two should be knocking at the door. Can't wait!
In and of itself, the game is just fun, a tremendous mix of the fighting (and racking up the combos), the stealth, the solving of the Riddler's riddles, finding the trophies and the maps, Batman's devices...it helps that Kevin Conroy (In relation to anything voicing Batman, he should be introduced as "The Great Kevin Conroy") does the English voicing of The Bat, and Mark Hamill does the voice of the Joker. For those of us who have followed the DC Animated Universe since 1992, having Conroy and Hamill is perfect, as is having Arlene Sorkin voicing Quinn.
Make no mistake, "Arkham City" is a great sequel. In many ways, "Arkham City" following "Arkham Asylum" is equal to "The Dark Knight" following "Batman Begins". But a great sequel doesn't get created without a great beginning. This is the case with "Arkham Asylum". It's a great Batman story with great Batman action and drama. It is just a fantastic game.